LUTScope 2026.9
The task of applying LUTs one by one in video editing software is no longer necessary. Simply drop your materials, compare hundreds of .cube LUTs in a grid, arrange your candidates, make a decision, and save the results—all completed on a single dedicated workstation.
Which one should I choose?
| Direct | App Store | |
|---|---|---|
| Price | US$129.00 incl. tax | As shown on the App Store |
| Payment | Methods shown at checkout | Your Apple Account payment method |
| Free trial | 14 days | Check the App Store for trial availability and terms |
| Your Macs | Up to 3 devices | Macs signed in to the same Apple Account |
| Refunds | 14-day money-back guarantee, no reason needed. Guaranteed by us | Handled by Apple. We cannot issue these |
| Updates | From our download page | Delivered through the App Store |
| Where to ask | From Japan, our support desk. From outside Japan, Link support is the first line — our guarantee still applies | Apple's refund policy |
| Receipt | From Japan, issued by us. From outside Japan, issued by Link | Issued by Apple |
Preview
Screenshots
Description
LUTScope is a macOS app that streamlines color grading for video production. No more applying and removing LUTs one by one inside your editing software. Just drop in your footage, preview hundreds of your own .cube LUTs at once in a grid, line up the candidates to compare, and export the combination you choose — all in a single dedicated workstation.
A two-stage pipeline keeps camera Log normalization (Input LUT) separate from the creative look (Look LUT), so you can systematically compare which conversion to pair with which look.
Key Features
- Two-stage LUT pipeline — Apply an Input LUT (camera Log conversion) followed by a Look LUT (creative look), keeping normalization and grading separate
- 20-slot comparison — Register LUT combinations across 20 slots (A–T) and compare them side by side in the Compare window
- Three types of favorites — Save combinations, Input LUTs, and Look LUTs as favorites for instant access to your go-to settings
- 1D / 3D LUT support — Load 1D and 3D LUTs in
.cubeformat - Metal GPU rendering — Fast previews powered by the Apple Metal API, so even large LUT sets switch smoothly
- Anamorphic desqueeze — Adjust from 1.0x to 2.0x in seven steps to view anamorphic footage at the correct ratio
- LUT Pack export — Export your chosen LUTs as
.cubefiles together with preview images for team sharing or reuse on the next project - Seven languages — Available in seven languages, including English and Japanese
System Requirements
- macOS 14.0 (Sonoma) or later
- Universal binary for both Apple Silicon and Intel
- Supported format:
.cube(1D / 3D LUTs)
How It Works
- Drop a frame (still image) from the footage you want to grade into LUTScope.
- Load your own
.cubeLUTs and preview them all in a grid. - Normalize the Log with an Input LUT, then layer a Look LUT on top to explore the look you want.
- Register promising combinations across the 20 slots and compare them in the Compare window.
- Export the chosen LUTs as a LUT Pack and hand them off to your editing software or team.
Recommended For
- Colorists and video editors who own many
.cubeLUTs and need to pick the right look quickly per project - Anyone spending too much time applying LUTs inside their editing software
- Those who want to evaluate camera Log normalization and creative grading separately
- Users working with anamorphic lens footage
Why LUTScope
Comparing LUTs inside an editing application means applying and removing each one in turn, making it hard to view multiple candidates at the same time. LUTScope is built specifically for LUT comparison: display hundreds of candidates in a grid and compare them side by side across 20 slots, dramatically cutting the time it takes to choose a look.
FAQ
Q. Is there a free trial?
A. Yes — a 14-day free trial runs inside the app. Download the direct edition from this site, or get it from the App Store.
Q. Which OS and chips are supported?
A. macOS 14.0 (Sonoma) or later, as a Universal binary for both Apple Silicon and Intel.
Q. How many Macs can I use it on?
A. Buy here and you can activate it with your licence key on as many Macs as this page lists. Buy on the App Store and it runs on the Macs you own that are signed in to the same Apple Account.
Q. Which LUT formats are supported?
A. 1D and 3D LUTs in .cube format. Load your own LUTs to get started.
Q. What's the licensing model?
A. Bought here, it is a one-time purchase with a 14-day money-back guarantee, and updates come from our download page. On the App Store it is an auto-renewing subscription, updated through the App Store. Check each store for current pricing and terms.
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